@startuml
sprite $won [48x48/16] {
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}


!define FA_WON(_alias) ENTITY(rectangle,black,won,_alias,FA WON)
!define FA_WON(_alias, _label) ENTITY(rectangle,black,won,_label, _alias,FA WON)
!define FA_WON(_alias, _label, _shape) ENTITY(_shape,black,won,_label, _alias,FA WON)
!define FA_WON(_alias, _label, _shape, _color) ENTITY(_shape,_color,won,_label, _alias,FA WON)
skinparam folderBackgroundColor<<FA WON>> White
@enduml